Working through the design process

To help students work through the various stages of designing and making, our KS3 D&T software package is structured so that students can find information, animations and exercises quickly and easily by clicking on hyperlinks on a diagram of the design process. (See below).

A linear model of the design process is used because it is easily understood and it suggests a purposeful activity, getting from a problem to a solution, or a product to a better product.

To get from a problem to a solution, or from an existing product to a new and better product (for a particular set of circumstances) our D&T notes, animations and exercises guide students through a cyclic process of design development involving modelling and evaluating ideas.

Students are encouraged to think of a variety of different ideas and alternatives to each of their ideas when designing.

The diagram below illustrates the mental modelling process of someone engaged in finding a range of ideas and alternatives, that could be developed into a solution to a problem. The notes, animations and exercises in the KS3 / KS4 D&T software bundle explain the process in more detail.

The KS3 Design and Technology software package is our biggest and best product, containing all our latest D&T notes, animations and exercises. Together, the KS3 Design and Technology and our original KS4 Design and Resistant Materials Technology software make a very useful and economical D&T teaching and learning package, giving students and teachers D&T information, exercises and tests.

Big discounts on all licences
 
Single User Licence
Site Licence
KS3 D&T
Was £45, now £30
Was £120, now £60
KS4 D&RMT
Was £45, now £30
Was £120, now £60
KS3 / KS4 D&T bundle
Was £65, now £40
Was £150, now £75

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then download our D&T software

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